• Madhu Kalva

Unity Free Assets compilation for Hyper Casual Games

Updated: Aug 12

In this post I will keep track of interesting assets that can be used for hyper casual games. This is for my own reference and to help other developers as well.

Another assets compilation for hyper casual games:

Implementing erase mechanic like in Sand Balls / Dig This

Clipper Library:

Mesh subtraction technique with the Clipper library :

Unity Destructible Terrain:

Youtube Link :

From description:

The unity package below contains the source code:

Package with new approach ( I have not implemented attaching colliders yet) : https://

Constructive Solid Geometry (CSG)

Used to perform boolean operations like - Union, Subtract, Intersect

Bézier Path Creator

This is free asset developed by Sebastian Lague. Here are the details:

Youtube Link :

Asset Store Link :

Github Link:

Taking Screenshots in Unity for different profiles

Screenshot Companion :

ScreenshotTaker C# Script:

Detecting Drawings

$P Point-Cloud Recognizer :


TouchKit aims to make touch handling in Unity more sane.

Free Ball Textures


Asset Store Link:

Github Link:

Replace Selected

Asset Store Link:

Hey Area Object Spawner

Asset Store Link:


Asset Store Link:

Few assets by Roystan


Animation Instancing


Carnegie Mellon University - CMU Graphics Lab - motion capture library

Free Models

Polygone Art

Mesh Slicing


Mulligan Renamer

The Mulligan Renamer tool for Unity allows for quick and safe renaming of many assets or GameObjects all at once.

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