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  • Writer's pictureMadhu Kalva

Unity Free Assets compilation for Hyper Casual Games

Updated: Feb 7, 2022

In this post I will keep track of interesting assets that can be used for hyper casual games. This is for my own reference and to help other developers as well.


Another assets compilation for hyper casual games: https://assetstore.unity.com/lists/useful-hc-166248


Colors


Fonts

Lilita One Regular: https://fonts.google.com/specimen/Lilita+One [Note: outline variation looks cool too]


Implementing erase mechanic like in Sand Balls / Dig This


Clipper Library:


Unity Destructible Terrain:


From description:

The unity package below contains the source code:


Package with new approach ( I have not implemented attaching colliders yet) : https://https://drive.google.com/file/d/1ekNRqpJSpeSgJQvngUzFRtK1ZbkNAY6p/view


Constructive Solid Geometry (CSG)

Used to perform boolean operations like - Union, Subtract, Intersect


Bézier Path Creator

This is free asset developed by Sebastian Lague. Here are the details:


Taking Screenshots in Unity for different profiles


Detecting Drawings


TouchKit

TouchKit aims to make touch handling in Unity more sane.


Free Ball Textures


Deform


Replace Selected


Hey Area Object Spawner


Chronos


Few assets by Roystan


Emojis


Animation Instancing


Animations

Carnegie Mellon University - CMU Graphics Lab - motion capture library http://mocap.cs.cmu.edu/


Free Models

Polygone Art https://polygone.art/


Mesh Slicing


Mulligan Renamer

The Mulligan Renamer tool for Unity allows for quick and safe renaming of many assets or GameObjects all at once.


Hypercasual Character



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Retention Tips:

Garding levels: Easy, Medium, Hard, etc Source: https://youtu.be/YSJvz6ilf60?t=371 Point out when something is difficult. Higher acceptance of failure difficult levels Change difficulty based on user

CPI Tips:

Watching AD to Game Install Funnel Source: https://youtu.be/AqO_kunQbGY?t=154 Keep contrast between key game elements Source: https://youtu.be/AqO_kunQbGY?t=312 Gameplay clarity, natural speed, and di

HC new comers resources

Voodoo Live Sessions Alexander Shea : Publishing Hyper-Casual Games In 2022 Raketspel : How To Increase Engagement In Hyper-Casual Games SuperSonic Super Sessions 3Cs in Hypercasual - Controls & Depth

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