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Madhu Kalva
Dec 29, 20211 min read
Retention Tips:
Garding levels: Easy, Medium, Hard, etc Source: https://youtu.be/YSJvz6ilf60?t=371 Point out when something is difficult. Higher...
780
Madhu Kalva
Dec 29, 20211 min read
CPI Tips:
Watching AD to Game Install Funnel Source: https://youtu.be/AqO_kunQbGY?t=154 Keep contrast between key game elements Source:...
730
Madhu Kalva
Dec 3, 20211 min read
HC new comers resources
Voodoo Live Sessions Alexander Shea : Publishing Hyper-Casual Games In 2022 Raketspel : How To Increase Engagement In Hyper-Casual Games...
620
Madhu Kalva
Aug 11, 20211 min read
Blender Tips
Deleting materials Use following scripts to delete all materials in the model. Reference: https://blender.stackexchange.com/questions/716...
130
Madhu Kalva
Jan 16, 20216 min read
Unity Editor errors compilation
Error: 'UIElements' does not exist in the namespace 'UnityEngine.Experimental' When I import Unity Recorder from Window - > Package...
1,9740
Madhu Kalva
Jan 11, 20211 min read
Unity Paid Assets compilation for Hyper Casual Games
Puppet Master: https://assetstore.unity.com/packages/tools/physics/puppetmaster-48977 FInal IK: https://assetstore.unity.com/packages/too...
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Madhu Kalva
Jan 11, 20211 min read
Unity Free Assets compilation for Hyper Casual Games
In this post I will keep track of interesting assets that can be used for hyper casual games. This is for my own reference and to help...
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Madhu Kalva
Jan 11, 20212 min read
Unity: iOS build errors compilation
Invalid Bundle. The bundle at '<BlaBla>.app/Frameworks/UnityFramework.framework' contains disallowed file 'Frameworks'. Go to Build...
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Madhu Kalva
Jan 11, 20211 min read
Previews and Screenshot resolutions
Game Play Console (Android) When I publish apps I use the following screenshot sizes: Phone: 1080 x 1920 Tablet 7": 1200 x 1920 Tablet...
340
Madhu Kalva
Jan 11, 20213 min read
Unity: Android build errors compilation
For all my games, I use: MoPob mediation to monetize. Unity Easy Mobile Pro asset to integrate MoPub ADs/mediation and to implement other...
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