Garding levels: Easy, Medium, Hard, etc Source: https://youtu.be/YSJvz6ilf60?t=371 Point out when something is difficult. Higher acceptance of failure difficult levels Change difficulty based on user
Watching AD to Game Install Funnel Source: https://youtu.be/AqO_kunQbGY?t=154 Keep contrast between key game elements Source: https://youtu.be/AqO_kunQbGY?t=312 Gameplay clarity, natural speed, and di
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